Thursday, May 30, 2019

Does Playing Violent Video Games Promote Aggressive Behavior? Essay exa

Introduction Violent video games are becoming more popular among children and adolescents of all ages since its debut approximately 30 years ago. This growing popularity is generating an increase concern that these sometimes very graphic videos and life like characters can have a negative influence on the younger generation. Although never proven, thither has been speculation that some of the high school shootings across the country were committed by students who were habitual players of violent video games. Due to these concerns, a non-profit, self-regulatory organization was accomplished in 1994 by the Entertainment Software Rating Board (ESRB) to appropriately rate all video games from EC (early childhood), E (everyone), E10+ (everyone 10 and over), T (teen), M (mature), and AO (adults only). While assessing the efficacy of violent video game ratings, it is unknown how effective these ratings are for the intended audience (Becker-Olsen & Norberg, 2010). The purpose of this paper is to present a publications review on existing articles relating to the possibility of violent video games promoting aggressive way. The hypothesis set forth was that people who played non-violent video games displayed more Prosocial behavior versus those who played violent video games displayed more antisocial and aggressive behavior. A search was conducted on regular search engines on the internet, and on EBSCOhost using the human action can violent video games promote aggressive behavior. The research articles presented are obtained from five case studies each focusing on different measures that were obtained, methods used, the participants involved, the designs of the study, and the results of the studies. Measures Demonstrating Viole... .... DOI 10.1080/10888690903288748. Retrieved from EBSCOhost explore Database.Polman, H., Orobio De Castro, B. & Van Aken, M. A.G. (2008). Experimental Study of the Differential Effects of Playing Versus Watching Violent Video Games on Childrens Aggressive Behavior. Wiley-Liss Inc. Interscience. Doi 10.1002/ab.20245. Retrieved from EBSCOhost Research Database. Saunderson, plane (August 17th, 2005). The American Psychological Association says violence in Videogames is bad for childrens health. Kombo.com. Retrieved from http//ps3.kombo.com/ Article.php?artid=1760.Suhn Lee, M., & Barr, R. (August 2004,). Effects of Video Game Violence on Prosocial and Antisocial Behaviors. Journal of new Investigators, 11(2). Retrieved from http//www.jyi.org/Volumes/volume11/issue2/articles/lee.html.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.